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Agile: The Missing Manual

10 blog posts about Agile

Tag: gaming

Targets are Slippery

It’s notoriously hard to come up with robust targets. Many sites have monthly traffic targets based on Page Impressions and Unique Users. But is this the best measure? Does it really measure what you want? What i want to know is How good is the product? How loyal are the users? How adaptable is the…… Continue reading Targets are Slippery

Published October 16, 2011
Categorized as Business Tagged bonuses, gaming, metrics, rewards, targets
Agile: The Missing Manual
Javapolis 2007 Technology Highlights
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